Musichere on phones

MusicHere App

A social music app to connect with people over shared musical tastes

Summary
Challenge
It can be hard to connect with new people over shared musical tastes. As an invisible characteristic (unless they're wearing a branded tee), bringing it up in conversation can feel like a shot-in-the-dark.

The initial challenge of this project was as follows: How might we design a digital solution to help users connect with new people over shared musical tastes?
Solution
  • Over 4 months, I conducted several rounds of interviews and usability testing, wireframe ideations, and prototyping to develop MusicHere, a platform designed to help people connect with those around them by providing tools to listen to music with new people, discover each others' tastes, and meet up at events.
Role
Product Designer
UX Researcher
Visual Designer
Scope
Interviews
Info Architecture
Wireframing
Prototyping
User Testing
View Prototype
Music session page
Music Sessions allow users to listen and talk about music together.
Music profile page
Customizable profiles showcase your music tastes.
Event map and creation
Event finder shows nearby events through a map view.

Process

Discovery Interviews

Discovering opportunities to create more social music experiences

The initial goal of this project was to identify current opportunities to integrate more social ways of experiencing music with others. To begin, a discovery interview was conducted to identify the specific enjoyments that motivate people to share music, as well as any barriers they may be facing on existing apps like Apple Music or Spotify.

The objectives were to understand why people enjoy their sharing musical tastes, and identifying the tools that they currently use to share music and identify pain points during their process.

Affinity map
Affinity mapping the data
Research Findings

The research indicated that current music platforms such as Spotify or Apple Music do not adequately help users share and talk about music with nearby people; in particular, they lack features to help you connect with people around you whom you may not know. The main pain points included:

1. Lack of opportunity to approach people about their musical tastes in daily conversation

2. Users often want to bring up more songs to talk about, but can’t think of any in the moment

3. Current workflow to find + share songs in a conversation can be slow, interruptive, and sometimes requires multiple platforms

Therefore, the project's problem was defined: How might we design a digital solution to help users connect with new people over shared musical tastes?

Generative Ideation

Kicking off the design with a Collaborative Workshop

With the problem space defined, I began the designs by conducting an ideation workshop. The workshop, called "Crazy 8's", involved participants rapid sketching possible solutions to address the problem statement, with the goal of generating as many divergent ideas as possible, followed by dot-voting to gain alignment on prioritization. Three ideas were selected as the main functions that would be designed moving forward.

1. Create and Join Live Music Sessions. In these sessions, everyone listens to a live shared playlist, and users can add songs and chat with other members through a Group Chat.

2. Customize their Profile with Music Tastes, including songs, artists, genres, etc. Viewing each others' Profiles would give an overall Match Percentage calculated based on shared interests.

3. Create and Find Music-Themed Events. Through a map UI, users can find nearby Music-themed events to meet new people.

Paper sketches
Paper Mockups
IA & Mid-Fi Prototyping

Designing IA and wireframing for the 3 core features

From here, user flows and paper mocks were drafted to gain a high level understanding of user journeys through these three main functions. Using Figma, a mid-fidelity prototype of the app was developed to use for the first round of formative user testing.

Mid fidelity prototype
Mid-fidelity Prototype
Round 1 Testing

Main Finding: Users needed more control when managing their own Music Sessions

A usability test was conducted with 5 participants. Findings were synthesized and prioritized into actionable insights through a Rainbow Spreadsheet (Shown below). Similar observations across multiple users were highlighted with multiple colors, indicating a more pressing issue needing immediate attention.

One of the main issues that was discovered was that users were confused how much power other Music Session members could have in adding songs to the playlist - would they be able to add as many songs as they want, and would there be any limitations? This issue would need to be explored in the high fidelity prototype moving forward.

Rainbow spreadsheet
Rainbow Priority Sheet
Hi-Fi Prototyping

Providing more control over Music Sessions

The first round of validation research found that users were confused about the power of members when adding Songs to the Queue.

To address this, a timer was added to the Session, Session Creation, and Add-to-Queue pages.

Music session refinements
Mockup Revisions
Design System

From here, I moved on to designing the brand identity of the solution - the final visual design of the UI is heavily influenced by existing music platforms such as Spotify. A deep and rich red-blue gradient is used as the main background to give a warm and musical feel to the app, with interactable elements using a bright yellow brand color.

Rubik was selected as the primary typeface. Its Sans-Serif letterform maintains professionalism and legibility, while its rounded edges provides an element of playfulness appropriate for a Social Music app.

Musichere styleguide
Style Guide
Round 2 Testing

Asynchronous usability testing through Useberry was used for the second round of validation. 5 users were asked to complete core tasks including joining Music Sessions, editing Profile Tastes, and finding a nearby Event.

Heatmap data was used to evaluate problematic areas on the interfaces. Two main issues were identified, illustrated below. First, some users were tapping the Labels on items rather than their respective Images, indicating that they expected these areas to be a part of the interactable area.

Second, on the Profile page, most users attempted to tap a Profile Item to edit it, rather than using the Edit button at the top of the page. Potential suggested adjustment to improve was to extend the interactive Zone on Homepage and Add-to-Queue page items to allow users to tap Labels instead of Images/Icons.

Testing heatmaps
Heatmaps
Revision Recommendations

Potential suggested adjustments to improve was to extend the interactive Zone on Homepage and Add-to-Queue page items to allow users to tap Labels instead of Images/Icons, and following iOS Homescreen convention, when a user taps and holds an item on the Profile Page, a Remove Icon appears.

Expanding interaction zones
Adjustment 1
Profile refinements
Adjustment 2
Final Flows
Key Flow I

Music Sessions
Through the Music Session, users can add new Songs to the Playlist Queue, chat with Members, and access other peoples' profiles to connect with them.

Music session flow
Key Flow II

Onboarding Profile Creation
During Profile Creation, users can use the search bar to add tastes or link their new MusicHere Profile to an existing Spotify or Apple Music account to auto-populate their Musical Tastes.

Onboarding flow
Key Flow III

Creating a New Music Session
If users find somebody who they would like to connect with, they can create a session directly from that person's Profile page.

Music profile flow
Key Flow IV

Browsing Events
The Events Page contains a collapsible drawer, allowing users to browse events using a variety of methods including a Search Bar, a Recommended Feed, or a Map.

Music event flow
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